There are special rules this is Munchkin , after all; of course there are special rules! And you don't have to share, tear up, or eat these bookmarks to play! A page 5. Munchkin d10 Level Die Red. Large enough to see from across the table heck, you can see it across the room!
A bright red, sided, 80mm monster of a die! Illuminated Manuscript. The Illuminated Manuscript is a page zine that includes a mix of web articles, the winning entry from our Ogre playmat scenario contest, and material from the pages of Where We're Going — our retailer newsletter — from and First introduced in a Kickstarter, this is a great companion to the Ogre Playtest Booklet!
Munchkin Russia Welcome to Munchkin Russia , where the jokes get you! Enter a land of mystery, magic, and borsch. As you grab loot and become a Hacker , Oligarch , Athlete , or Cossak on your way to Level 10, watch out for the Revolution and the horror of the Eurovision Singer.
And be sure to enjoy the beautiful seasons: spring, summer, autumn, winter, winter, winter. It's a 7" x 7" satin-lined drawstring bag, big enough to hold over dice, and it comes with three 16mm black pearlized dice with white ink just to get you started! And remember, the world is round. And also flat. Chez Cthulhu Reprint Prepare for an encounter with the most sanity-blasting entities in all the dimensions. Your roommates. A Little Different! Munchkin Reprint Go down in the dungeon.
You love it. And it's illustrated by John Kovalic! Ages 10 and up. Plays in one to two hours. Three to six players. Munchkin Booty Reprint Sail the seven seas. Plunder the treasure. Make your buddy walk the plank. So kill them and take their stuff.
High-Tech covers: Personal Weapons — From the matchlock musket to the assault rifle, with rules for loading, firing, malfunctions, and special weapon and ammo characteristics. There are complete descriptions and game stats for more than small arms, including a few military weapons that won't be issued in this decade! Personal Armor — The development of gunpowder made body armor obsolete. High-Tech details many varieties of personal armor, including today's and tomorrow's high-protection combat vests.
Heavy Weapons — From the muzzle-loading cannon to the homing missile. There are complete descriptions and game stats for more than 50 heavy weapons. Explosives — Complete rules for determining the explosive force of anything from a firecracker to an H-bomb, both in real-world terms tons of TNT and game terms dice of damage.
Communication and Vehicles — High-Tech traces the development of trade and transport, from heliograph to cellular phone, ox cart to space shuttle, in enough detail to let players and GMs know what is available or feasible in any period. Medicine — A concise survey of medical techniques and capabilities for each period.
Tools — The "don't leave home without them" devices of every period, from flint and steel to the transistor radio.
Munchkin d10 Level Die Red This shiny red sided level dice for Munchkin is truly a monster of a die! Explore Wikis Community Central. Register Don't have an account? History Talk 0. Universal Conquest Wiki. From Steve Jackson Games. Bundles containing this product:. Hexagram - Issue 8. Hexagram - Issue 6. Hexagram - Issue 5. Customers Who Bought this Title also Purchased.
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